Mercurial > hg > CommitWatcher
view tests/4e1a3919e741.diff @ 26:6ac606ca9ba5
adding a template
author | Jeff Hammel <jhammel@mozilla.com> |
---|---|
date | Fri, 04 Oct 2013 09:39:42 -0700 |
parents | a0ff003319ec |
children |
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# HG changeset patch # User Nicholas Cameron <ncameron@mozilla.com> # Date 1380242239 -43200 # Node ID 4e1a3919e741eb8e3a4f520535671df9711b5b9b # Parent a11f8859f7d84ed1a7ab3596c9242074a8a4dc35 Bug 882113. Azurification of compositor classes. r=mattwoodrow diff --git a/gfx/gl/GLContext.cpp b/gfx/gl/GLContext.cpp --- a/gfx/gl/GLContext.cpp +++ b/gfx/gl/GLContext.cpp @@ -2080,16 +2080,33 @@ GetActualReadFormats(GLContext* gl, GLen void GLContext::ReadScreenIntoImageSurface(gfxImageSurface* dest) { ScopedBindFramebuffer autoFB(this, 0); ReadPixelsIntoImageSurface(dest); } +TemporaryRef<SourceSurface> +GLContext::ReadPixelsToSourceSurface(const gfx::IntSize &aSize) +{ + // XXX we should do this properly one day without using the gfxImageSurface + RefPtr<DataSourceSurface> dataSourceSurface = + Factory::CreateDataSourceSurface(aSize, gfx::FORMAT_B8G8R8A8); + nsRefPtr<gfxImageSurface> surf = + new gfxImageSurface(dataSourceSurface->GetData(), + gfxIntSize(aSize.width, aSize.height), + dataSourceSurface->Stride(), + gfxImageFormatARGB32); + ReadPixelsIntoImageSurface(surf); + dataSourceSurface->MarkDirty(); + + return dataSourceSurface; +} + void GLContext::ReadPixelsIntoImageSurface(gfxImageSurface* dest) { MakeCurrent(); MOZ_ASSERT(dest->GetSize() != gfxIntSize(0, 0)); /* gfxImageFormatARGB32: * RGBA+UByte: be[RGBA], le[ABGR] diff --git a/gfx/gl/GLContext.h b/gfx/gl/GLContext.h --- a/gfx/gl/GLContext.h +++ b/gfx/gl/GLContext.h @@ -47,16 +47,17 @@ class nsIThread; namespace android { class GraphicBuffer; } namespace mozilla { namespace gfx { class SharedSurface; + class SourceSurface; class DataSourceSurface; struct SurfaceCaps; } namespace gl { class GLContext; class GLLibraryEGL; class GLScreenBuffer; @@ -2696,16 +2697,18 @@ public: * ReadScreenIntoImageSurface call dest->Flush/MarkDirty. */ void ReadPixelsIntoImageSurface(gfxImageSurface* dest); // Similar to ReadPixelsIntoImageSurface, but pulls from the screen // instead of the currently bound framebuffer. void ReadScreenIntoImageSurface(gfxImageSurface* dest); + TemporaryRef<gfx::SourceSurface> ReadPixelsToSourceSurface(const gfx::IntSize &aSize); + /** * Copy a rectangle from one TextureImage into another. The * source and destination are given in integer coordinates, and * will be converted to texture coordinates. * * For the source texture, the wrap modes DO apply -- it's valid * to use REPEAT or PAD and expect appropriate behaviour if the source * rectangle extends beyond its bounds. diff --git a/gfx/layers/Compositor.h b/gfx/layers/Compositor.h --- a/gfx/layers/Compositor.h +++ b/gfx/layers/Compositor.h @@ -2,17 +2,16 @@ * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_COMPOSITOR_H #define MOZILLA_GFX_COMPOSITOR_H #include "Units.h" // for ScreenPoint -#include "gfxPoint.h" // for gfxIntSize #include "mozilla/Assertions.h" // for MOZ_ASSERT, etc #include "mozilla/RefPtr.h" // for TemporaryRef, RefCounted #include "mozilla/gfx/Point.h" // for IntSize, Point #include "mozilla/gfx/Rect.h" // for Rect, IntRect #include "mozilla/gfx/Types.h" // for Float #include "mozilla/layers/CompositorTypes.h" // for DiagnosticTypes, etc #include "mozilla/layers/LayersTypes.h" // for LayersBackend #include "nsTraceRefcnt.h" // for MOZ_COUNT_CTOR, etc @@ -97,24 +96,24 @@ * under gfx/layers/. To add a new backend, implement at least the following * interfaces: * - Compositor (ex. CompositorOGL) * - TextureHost (ex. SharedTextureHostOGL) * Depending on the type of data that needs to be serialized, you may need to * add specific TextureClient implementations. */ -class gfxContext; class nsIWidget; struct gfxMatrix; struct nsIntSize; namespace mozilla { namespace gfx { class Matrix4x4; +class DrawTarget; } namespace layers { struct Effect; struct EffectChain; class Image; class ISurfaceAllocator; @@ -205,27 +204,27 @@ public: * across process or thread boundaries that are compatible with this * compositor. */ virtual TextureFactoryIdentifier GetTextureFactoryIdentifier() = 0; /** * Properties of the compositor. */ - virtual bool CanUseCanvasLayerForSize(const gfxIntSize& aSize) = 0; + virtual bool CanUseCanvasLayerForSize(const gfx::IntSize& aSize) = 0; virtual int32_t GetMaxTextureSize() const = 0; /** * Set the target for rendering. Results will have been written to aTarget by * the time that EndFrame returns. * * If this method is not used, or we pass in nullptr, we target the compositor's * usual swap chain and render to the screen. */ - virtual void SetTargetContext(gfxContext* aTarget) = 0; + virtual void SetTargetContext(gfx::DrawTarget* aTarget) = 0; typedef uint32_t MakeCurrentFlags; static const MakeCurrentFlags ForceMakeCurrent = 0x1; /** * Make this compositor's rendering context the current context for the * underlying graphics API. This may be a global operation, depending on the * API. Our context will remain the current one until someone else changes it. * diff --git a/gfx/layers/Layers.cpp b/gfx/layers/Layers.cpp --- a/gfx/layers/Layers.cpp +++ b/gfx/layers/Layers.cpp @@ -1166,19 +1166,20 @@ void WriteSnapshotToDumpFile(Layer* aLay WriteSnapshotToDumpFile_internal(aLayer, aSurf); } void WriteSnapshotToDumpFile(LayerManager* aManager, gfxASurface* aSurf) { WriteSnapshotToDumpFile_internal(aManager, aSurf); } -void WriteSnapshotToDumpFile(Compositor* aCompositor, gfxASurface* aSurf) +void WriteSnapshotToDumpFile(Compositor* aCompositor, DrawTarget* aTarget) { - WriteSnapshotToDumpFile_internal(aCompositor, aSurf); + nsRefPtr<gfxASurface> surf = gfxPlatform::GetPlatform()->GetThebesSurfaceForDrawTarget(aTarget); + WriteSnapshotToDumpFile_internal(aCompositor, surf); } #endif void Layer::Dump(FILE* aFile, const char* aPrefix, bool aDumpHtml) { if (aDumpHtml) { fprintf(aFile, "<li><a id=\"%p\" ", this); diff --git a/gfx/layers/Layers.h b/gfx/layers/Layers.h --- a/gfx/layers/Layers.h +++ b/gfx/layers/Layers.h @@ -1955,15 +1955,15 @@ protected: Layer* mTempReferent; // 0 is a special value that means "no ID". uint64_t mId; }; #ifdef MOZ_DUMP_PAINTING void WriteSnapshotToDumpFile(Layer* aLayer, gfxASurface* aSurf); void WriteSnapshotToDumpFile(LayerManager* aManager, gfxASurface* aSurf); -void WriteSnapshotToDumpFile(Compositor* aCompositor, gfxASurface* aSurf); +void WriteSnapshotToDumpFile(Compositor* aCompositor, gfx::DrawTarget* aTarget); #endif } } #endif /* GFX_LAYERS_H */ diff --git a/gfx/layers/basic/BasicCompositor.cpp b/gfx/layers/basic/BasicCompositor.cpp --- a/gfx/layers/basic/BasicCompositor.cpp +++ b/gfx/layers/basic/BasicCompositor.cpp @@ -464,30 +464,27 @@ BasicCompositor::BeginFrame(const gfx::R } } void BasicCompositor::EndFrame() { mRenderTarget->mDrawTarget->PopClip(); + RefPtr<SourceSurface> source = mRenderTarget->mDrawTarget->Snapshot(); if (mCopyTarget) { - nsRefPtr<gfxASurface> thebes = gfxPlatform::GetPlatform()->GetThebesSurfaceForDrawTarget(mRenderTarget->mDrawTarget); - gfxContextAutoSaveRestore restore(mCopyTarget); - mCopyTarget->SetOperator(gfxContext::OPERATOR_SOURCE); - mCopyTarget->SetSource(thebes); - mCopyTarget->Paint(); - mCopyTarget = nullptr; + mCopyTarget->CopySurface(source, + IntRect(0, 0, mWidgetSize.width, mWidgetSize.height), + IntPoint(0, 0)); } else { // Most platforms require us to buffer drawing to the widget surface. // That's why we don't draw to mDrawTarget directly. - RefPtr<SourceSurface> source = mRenderTarget->mDrawTarget->Snapshot(); mDrawTarget->CopySurface(source, - IntRect(0, 0, mWidgetSize.width, mWidgetSize.height), - IntPoint(0, 0)); + IntRect(0, 0, mWidgetSize.width, mWidgetSize.height), + IntPoint(0, 0)); mWidget->EndRemoteDrawing(); } mDrawTarget = nullptr; mRenderTarget = nullptr; } void BasicCompositor::AbortFrame() diff --git a/gfx/layers/basic/BasicCompositor.h b/gfx/layers/basic/BasicCompositor.h --- a/gfx/layers/basic/BasicCompositor.h +++ b/gfx/layers/basic/BasicCompositor.h @@ -89,20 +89,20 @@ public: virtual void EndFrame() MOZ_OVERRIDE; virtual void EndFrameForExternalComposition(const gfxMatrix& aTransform) MOZ_OVERRIDE { NS_RUNTIMEABORT("We shouldn't ever hit this"); } virtual void AbortFrame() MOZ_OVERRIDE; virtual bool SupportsPartialTextureUpdate() { return true; } - virtual bool CanUseCanvasLayerForSize(const gfxIntSize &aSize) MOZ_OVERRIDE { return true; } + virtual bool CanUseCanvasLayerForSize(const gfx::IntSize &aSize) MOZ_OVERRIDE { return true; } virtual int32_t GetMaxTextureSize() const MOZ_OVERRIDE { return INT32_MAX; } virtual void SetDestinationSurfaceSize(const gfx::IntSize& aSize) MOZ_OVERRIDE { } - virtual void SetTargetContext(gfxContext* aTarget) MOZ_OVERRIDE + virtual void SetTargetContext(gfx::DrawTarget* aTarget) MOZ_OVERRIDE { mCopyTarget = aTarget; } virtual void SetScreenRenderOffset(const ScreenPoint& aOffset) MOZ_OVERRIDE { } virtual void MakeCurrent(MakeCurrentFlags aFlags = 0) { } @@ -128,15 +128,15 @@ private: nsIntSize mWidgetSize; // The final destination surface RefPtr<gfx::DrawTarget> mDrawTarget; // The current render target for drawing RefPtr<BasicCompositingRenderTarget> mRenderTarget; // An optional destination target to copy the results // to after drawing is completed. - nsRefPtr<gfxContext> mCopyTarget; + RefPtr<gfx::DrawTarget> mCopyTarget; }; } // namespace layers } // namespace mozilla #endif /* MOZILLA_GFX_BASICCOMPOSITOR_H */ diff --git a/gfx/layers/composite/LayerManagerComposite.cpp b/gfx/layers/composite/LayerManagerComposite.cpp --- a/gfx/layers/composite/LayerManagerComposite.cpp +++ b/gfx/layers/composite/LayerManagerComposite.cpp @@ -143,17 +143,17 @@ LayerManagerComposite::UpdateRenderBound void LayerManagerComposite::BeginTransaction() { mInTransaction = true; } void -LayerManagerComposite::BeginTransactionWithTarget(gfxContext *aTarget) +LayerManagerComposite::BeginTransactionWithDrawTarget(DrawTarget* aTarget) { mInTransaction = true; #ifdef MOZ_LAYERS_HAVE_LOG MOZ_LAYERS_LOG(("[----- BeginTransaction")); Log(); #endif @@ -757,17 +757,18 @@ void LayerManagerComposite::NotifyShadowTreeTransaction() { mCompositor->NotifyLayersTransaction(); } bool LayerManagerComposite::CanUseCanvasLayerForSize(const gfxIntSize &aSize) { - return mCompositor->CanUseCanvasLayerForSize(aSize); + return mCompositor->CanUseCanvasLayerForSize(gfx::IntSize(aSize.width, + aSize.height)); } TextureFactoryIdentifier LayerManagerComposite::GetTextureFactoryIdentifier() { return mCompositor->GetTextureFactoryIdentifier(); } diff --git a/gfx/layers/composite/LayerManagerComposite.h b/gfx/layers/composite/LayerManagerComposite.h --- a/gfx/layers/composite/LayerManagerComposite.h +++ b/gfx/layers/composite/LayerManagerComposite.h @@ -97,18 +97,22 @@ public: */ virtual LayerManagerComposite* AsLayerManagerComposite() MOZ_OVERRIDE { return this; } void UpdateRenderBounds(const nsIntRect& aRect); - void BeginTransaction() MOZ_OVERRIDE; - void BeginTransactionWithTarget(gfxContext* aTarget) MOZ_OVERRIDE; + virtual void BeginTransaction() MOZ_OVERRIDE; + virtual void BeginTransactionWithTarget(gfxContext* aTarget) MOZ_OVERRIDE + { + MOZ_CRASH("Use BeginTransactionWithDrawTarget"); + } + void BeginTransactionWithDrawTarget(gfx::DrawTarget* aTarget); void NotifyShadowTreeTransaction(); virtual bool EndEmptyTransaction(EndTransactionFlags aFlags = END_DEFAULT) MOZ_OVERRIDE; virtual void EndTransaction(DrawThebesLayerCallback aCallback, void* aCallbackData, EndTransactionFlags aFlags = END_DEFAULT) MOZ_OVERRIDE; diff --git a/gfx/layers/d3d11/CompositorD3D11.cpp b/gfx/layers/d3d11/CompositorD3D11.cpp --- a/gfx/layers/d3d11/CompositorD3D11.cpp +++ b/gfx/layers/d3d11/CompositorD3D11.cpp @@ -344,17 +344,17 @@ CompositorD3D11::GetTextureFactoryIdenti TextureFactoryIdentifier ident; ident.mMaxTextureSize = GetMaxTextureSize(); ident.mParentProcessId = XRE_GetProcessType(); ident.mParentBackend = LAYERS_D3D11; return ident; } bool -CompositorD3D11::CanUseCanvasLayerForSize(const gfxIntSize& aSize) +CompositorD3D11::CanUseCanvasLayerForSize(const gfx::IntSize& aSize) { int32_t maxTextureSize = GetMaxTextureSize(); if (aSize.width > maxTextureSize || aSize.height > maxTextureSize) { return false; } return true; @@ -903,23 +903,23 @@ CompositorD3D11::PaintToTarget() nsRefPtr<ID3D11Texture2D> readTexture; HRESULT hr = mDevice->CreateTexture2D(&softDesc, nullptr, getter_AddRefs(readTexture)); mContext->CopyResource(readTexture, backBuf); D3D11_MAPPED_SUBRESOURCE map; mContext->Map(readTexture, 0, D3D11_MAP_READ, 0, &map); - nsRefPtr<gfxImageSurface> tmpSurface = - new gfxImageSurface((unsigned char*)map.pData, - gfxIntSize(bbDesc.Width, bbDesc.Height), - map.RowPitch, - gfxImageFormatARGB32); - - mTarget->SetSource(tmpSurface); - mTarget->SetOperator(gfxContext::OPERATOR_SOURCE); - mTarget->Paint(); - + destSurf->LockRect(&rect, NULL, D3DLOCK_READONLY); + RefPtr<DataSourceSurface> sourceSurface = + Factory::CreateWrappingDataSourceSurface((uint8_t*)map.pData, + map.RowPitch, + IntSize(bbDesc.Width, bbDesc.Height), + FORMAT_B8G8R8A8); + mTarget->CopySurface(sourceSurface, + IntRect(0, 0, bbDesc.Width, bbDesc.Height), + IntPoint()); + mTarget->Flush(); mContext->Unmap(readTexture, 0); } } } diff --git a/gfx/layers/d3d11/CompositorD3D11.h b/gfx/layers/d3d11/CompositorD3D11.h --- a/gfx/layers/d3d11/CompositorD3D11.h +++ b/gfx/layers/d3d11/CompositorD3D11.h @@ -1,16 +1,17 @@ /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_COMPOSITORD3D11_H #define MOZILLA_GFX_COMPOSITORD3D11_H +#include "mozilla/gfx/2D.h" #include "mozilla/layers/Compositor.h" #include "TextureD3D11.h" #include <d3d11.h> class nsWidget; namespace mozilla { namespace layers { @@ -45,20 +46,20 @@ public: virtual void Destroy() MOZ_OVERRIDE {} virtual TextureFactoryIdentifier GetTextureFactoryIdentifier() MOZ_OVERRIDE; virtual TemporaryRef<DataTextureSource> CreateDataTextureSource(TextureFlags aFlags = 0) MOZ_OVERRIDE { return nullptr; } - virtual bool CanUseCanvasLayerForSize(const gfxIntSize& aSize) MOZ_OVERRIDE; + virtual bool CanUseCanvasLayerForSize(const gfx::IntSize& aSize) MOZ_OVERRIDE; virtual int32_t GetMaxTextureSize() const MOZ_FINAL; - virtual void SetTargetContext(gfxContext* aTarget) MOZ_OVERRIDE + virtual void SetTargetContext(gfx::DrawTarget* aTarget) MOZ_OVERRIDE { mTarget = aTarget; } virtual void MakeCurrent(MakeCurrentFlags aFlags = 0) MOZ_OVERRIDE {} virtual TemporaryRef<CompositingRenderTarget> CreateRenderTarget(const gfx::IntRect &aRect, @@ -162,17 +163,17 @@ private: RefPtr<ID3D11DeviceContext> mContext; RefPtr<ID3D11Device> mDevice; RefPtr<IDXGISwapChain> mSwapChain; RefPtr<CompositingRenderTargetD3D11> mDefaultRT; RefPtr<CompositingRenderTargetD3D11> mCurrentRT; DeviceAttachmentsD3D11* mAttachments; - nsRefPtr<gfxContext> mTarget; + RefPtr<gfx::DrawTarget> mTarget; nsIWidget* mWidget; nsIntSize mSize; HWND mHwnd; D3D_FEATURE_LEVEL mFeatureLevel; diff --git a/gfx/layers/d3d9/CompositorD3D9.cpp b/gfx/layers/d3d9/CompositorD3D9.cpp --- a/gfx/layers/d3d9/CompositorD3D9.cpp +++ b/gfx/layers/d3d9/CompositorD3D9.cpp @@ -60,17 +60,17 @@ CompositorD3D9::GetTextureFactoryIdentif TextureFactoryIdentifier ident; ident.mMaxTextureSize = GetMaxTextureSize(); ident.mParentBackend = LAYERS_D3D9; ident.mParentProcessId = XRE_GetProcessType(); return ident; } bool -CompositorD3D9::CanUseCanvasLayerForSize(const gfxIntSize &aSize) +CompositorD3D9::CanUseCanvasLayerForSize(const IntSize &aSize) { int32_t maxTextureSize = GetMaxTextureSize(); if (aSize.width > maxTextureSize || aSize.height > maxTextureSize) { return false; } return true; @@ -560,24 +560,25 @@ CompositorD3D9::PaintToTarget() device()->CreateOffscreenPlainSurface(desc.Width, desc.Height, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, getter_AddRefs(destSurf), NULL); device()->GetRenderTargetData(backBuff, destSurf); D3DLOCKED_RECT rect; destSurf->LockRect(&rect, NULL, D3DLOCK_READONLY); - mTarget->SetOperator(gfxContext::OPERATOR_SOURCE); - nsRefPtr<gfxImageSurface> imageSurface = - new gfxImageSurface((unsigned char*)rect.pBits, - gfxIntSize(desc.Width, desc.Height), - rect.Pitch, - gfxImageFormatARGB32); - mTarget->SetSource(imageSurface); - mTarget->Paint(); + RefPtr<DataSourceSurface> sourceSurface = + Factory::CreateWrappingDataSourceSurface((uint8_t*)rect.pBits, + rect.Pitch, + IntSize(desc.Width, desc.Height), + FORMAT_B8G8R8A8); + mTarget->CopySurface(sourceSurface, + IntRect(0, 0, desc.Width, desc.Height), + IntPoint()); + mTarget->Flush(); destSurf->UnlockRect(); } void CompositorD3D9::ReportFailure(const nsACString &aMsg, HRESULT aCode) { // We could choose to abort here when hr == E_OUTOFMEMORY. nsCString msg; diff --git a/gfx/layers/d3d9/CompositorD3D9.h b/gfx/layers/d3d9/CompositorD3D9.h --- a/gfx/layers/d3d9/CompositorD3D9.h +++ b/gfx/layers/d3d9/CompositorD3D9.h @@ -1,16 +1,17 @@ /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_COMPOSITORD3D9_H #define MOZILLA_GFX_COMPOSITORD3D9_H +#include "mozilla/gfx/2D.h" #include "mozilla/layers/Compositor.h" #include "mozilla/layers/TextureD3D9.h" #include "DeviceManagerD3D9.h" class nsWidget; namespace mozilla { namespace layers { @@ -22,20 +23,20 @@ public: ~CompositorD3D9(); virtual bool Initialize() MOZ_OVERRIDE; virtual void Destroy() MOZ_OVERRIDE {} virtual TextureFactoryIdentifier GetTextureFactoryIdentifier() MOZ_OVERRIDE; - virtual bool CanUseCanvasLayerForSize(const gfxIntSize &aSize) MOZ_OVERRIDE; + virtual bool CanUseCanvasLayerForSize(const gfx::IntSize &aSize) MOZ_OVERRIDE; virtual int32_t GetMaxTextureSize() const MOZ_FINAL; - virtual void SetTargetContext(gfxContext *aTarget) MOZ_OVERRIDE + virtual void SetTargetContext(gfx::DrawTarget *aTarget) MOZ_OVERRIDE { mTarget = aTarget; } virtual void MakeCurrent(MakeCurrentFlags aFlags = 0) MOZ_OVERRIDE {} virtual TemporaryRef<CompositingRenderTarget> CreateRenderTarget(const gfx::IntRect &aRect, @@ -123,17 +124,17 @@ private: nsRefPtr<SwapChainD3D9> mSwapChain; /* Widget associated with this layer manager */ nsIWidget *mWidget; /* * Context target, NULL when drawing directly to our swap chain. */ - nsRefPtr<gfxContext> mTarget; + RefPtr<gfx::DrawTarget> mTarget; RefPtr<CompositingRenderTargetD3D9> mDefaultRT; RefPtr<CompositingRenderTargetD3D9> mCurrentRT; nsIntSize mSize; }; } diff --git a/gfx/layers/ipc/CompositorParent.cpp b/gfx/layers/ipc/CompositorParent.cpp --- a/gfx/layers/ipc/CompositorParent.cpp +++ b/gfx/layers/ipc/CompositorParent.cpp @@ -18,16 +18,17 @@ #include "base/task.h" // for CancelableTask, etc #include "base/thread.h" // for Thread #include "base/tracked.h" // for FROM_HERE #include "gfxContext.h" // for gfxContext #include "gfxPlatform.h" // for gfxPlatform #include "ipc/ShadowLayersManager.h" // for ShadowLayersManager #include "mozilla/AutoRestore.h" // for AutoRestore #include "mozilla/DebugOnly.h" // for DebugOnly +#include "mozilla/gfx/2D.h" // for DrawTarget #include "mozilla/gfx/Point.h" // for IntSize #include "mozilla/ipc/Transport.h" // for Transport #include "mozilla/layers/APZCTreeManager.h" // for APZCTreeManager #include "mozilla/layers/AsyncCompositionManager.h" #include "mozilla/layers/BasicCompositor.h" // for BasicCompositor #include "mozilla/layers/Compositor.h" // for Compositor #include "mozilla/layers/CompositorOGL.h" // for CompositorOGL #include "mozilla/layers/CompositorTypes.h" @@ -47,16 +48,17 @@ #include "mozilla/layers/CompositorD3D11.h" #include "mozilla/layers/CompositorD3D9.h" #endif #include "GeckoProfiler.h" using namespace base; using namespace mozilla; using namespace mozilla::ipc; +using namespace mozilla::gfx; using namespace std; namespace mozilla { namespace layers { CompositorParent::LayerTreeState::LayerTreeState() : mParent(nullptr) { @@ -290,17 +292,23 @@ CompositorParent::RecvResume() return true; } bool CompositorParent::RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot, SurfaceDescriptor* aOutSnapshot) { AutoOpenSurface opener(OPEN_READ_WRITE, aInSnapshot); - nsRefPtr<gfxContext> target = new gfxContext(opener.Get()); + gfxIntSize size = opener.Size(); + // XXX CreateDrawTargetForSurface will always give us a Cairo surface, we can + // do better if AutoOpenSurface uses Moz2D directly. + RefPtr<DrawTarget> target = + gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(opener.Get(), + IntSize(size.width, + size.height)); ComposeToTarget(target); *aOutSnapshot = aInSnapshot; return true; } bool CompositorParent::RecvFlushRendering() { @@ -536,26 +544,26 @@ CompositorParent::Composite() if (mExpectedComposeTime + TimeDuration::FromMilliseconds(15) < TimeStamp::Now()) { printf_stderr("Compositor: Composite took %i ms.\n", 15 + (int)(TimeStamp::Now() - mExpectedComposeTime).ToMilliseconds()); } #endif } void -CompositorParent::ComposeToTarget(gfxContext* aTarget) +CompositorParent::ComposeToTarget(DrawTarget* aTarget) { PROFILER_LABEL("CompositorParent", "ComposeToTarget"); AutoRestore<bool> override(mOverrideComposeReadiness); mOverrideComposeReadiness = true; if (!CanComposite()) { return; } - mLayerManager->BeginTransactionWithTarget(aTarget); + mLayerManager->BeginTransactionWithDrawTarget(aTarget); // Since CanComposite() is true, Composite() must end the layers txn // we opened above. Composite(); } bool CompositorParent::CanComposite() { diff --git a/gfx/layers/ipc/CompositorParent.h b/gfx/layers/ipc/CompositorParent.h --- a/gfx/layers/ipc/CompositorParent.h +++ b/gfx/layers/ipc/CompositorParent.h @@ -34,16 +34,20 @@ #include "nsSize.h" // for nsIntSize class CancelableTask; class MessageLoop; class gfxContext; class nsIWidget; namespace mozilla { +namespace gfx { +class DrawTarget; +} + namespace layers { class APZCTreeManager; class AsyncCompositionManager; class LayerManagerComposite; class LayerTransactionParent; struct ScopedLayerTreeRegistration @@ -216,17 +220,17 @@ protected: virtual PLayerTransactionParent* AllocPLayerTransactionParent(const nsTArray<LayersBackend>& aBackendHints, const uint64_t& aId, TextureFactoryIdentifier* aTextureFactoryIdentifier, bool* aSuccess); virtual bool DeallocPLayerTransactionParent(PLayerTransactionParent* aLayers); virtual void ScheduleTask(CancelableTask*, int); virtual void Composite(); - virtual void ComposeToTarget(gfxContext* aTarget); + virtual void ComposeToTarget(gfx::DrawTarget* aTarget); void SetEGLSurfaceSize(int width, int height); private: void InitializeLayerManager(const nsTArray<LayersBackend>& aBackendHints); void PauseComposition(); void ResumeComposition(); void ResumeCompositionAndResize(int width, int height); diff --git a/gfx/layers/ipc/LayerTransactionParent.cpp b/gfx/layers/ipc/LayerTransactionParent.cpp --- a/gfx/layers/ipc/LayerTransactionParent.cpp +++ b/gfx/layers/ipc/LayerTransactionParent.cpp @@ -195,17 +195,17 @@ LayerTransactionParent::RecvUpdate(const MOZ_LAYERS_LOG(("[ParentSide] received txn with %d edits", cset.Length())); if (mDestroyed || !layer_manager() || layer_manager()->IsDestroyed()) { return true; } EditReplyVector replyv; - layer_manager()->BeginTransactionWithTarget(nullptr); + layer_manager()->BeginTransactionWithDrawTarget(nullptr); for (EditArray::index_type i = 0; i < cset.Length(); ++i) { const Edit& edit = cset[i]; switch (edit.type()) { // Create* ops case Edit::TOpCreateThebesLayer: { MOZ_LAYERS_LOG(("[ParentSide] CreateThebesLayer")); diff --git a/gfx/layers/opengl/CompositorOGL.cpp b/gfx/layers/opengl/CompositorOGL.cpp --- a/gfx/layers/opengl/CompositorOGL.cpp +++ b/gfx/layers/opengl/CompositorOGL.cpp @@ -1256,21 +1256,20 @@ CompositorOGL::EndFrame() #ifdef MOZ_DUMP_PAINTING if (gfxUtils::sDumpPainting) { nsIntRect rect; if (mUseExternalSurfaceSize) { rect = nsIntRect(0, 0, mSurfaceSize.width, mSurfaceSize.height); } else { mWidget->GetBounds(rect); } - nsRefPtr<gfxASurface> surf = gfxPlatform::GetPlatform()->CreateOffscreenSurface(rect.Size(), GFX_CONTENT_COLOR_ALPHA); - nsRefPtr<gfxContext> ctx = new gfxContext(surf); - CopyToTarget(ctx, mCurrentRenderTarget->GetTransform()); + RefPtr<DrawTarget> target = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(IntSize(rect.width, rect.height), FORMAT_B8G8R8A8); + CopyToTarget(target, mCurrentRenderTarget->GetTransform()); - WriteSnapshotToDumpFile(this, surf); + WriteSnapshotToDumpFile(this, target); } #endif mFrameInProgress = false; if (mTarget) { CopyToTarget(mTarget, mCurrentRenderTarget->GetTransform()); mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, 0); @@ -1330,60 +1329,55 @@ CompositorOGL::AbortFrame() void CompositorOGL::SetDestinationSurfaceSize(const gfx::IntSize& aSize) { mSurfaceSize.width = aSize.width; mSurfaceSize.height = aSize.height; } void -CompositorOGL::CopyToTarget(gfxContext *aTarget, const gfxMatrix& aTransform) +CompositorOGL::CopyToTarget(DrawTarget *aTarget, const gfxMatrix& aTransform) { - nsIntRect rect; + IntRect rect; if (mUseExternalSurfaceSize) { - rect = nsIntRect(0, 0, mSurfaceSize.width, mSurfaceSize.height); + rect = IntRect(0, 0, mSurfaceSize.width, mSurfaceSize.height); } else { - rect = nsIntRect(0, 0, mWidgetSize.width, mWidgetSize.height); + rect = IntRect(0, 0, mWidgetSize.width, mWidgetSize.height); } GLint width = rect.width; GLint height = rect.height; if ((int64_t(width) * int64_t(height) * int64_t(4)) > PR_INT32_MAX) { NS_ERROR("Widget size too big - integer overflow!"); return; } - nsRefPtr<gfxImageSurface> imageSurface = - new gfxImageSurface(gfxIntSize(width, height), - gfxImageFormatARGB32); - mGLContext->fBindFramebuffer(LOCAL_GL_FRAMEBUFFER, 0); if (!mGLContext->IsGLES2()) { // GLES2 promises that binding to any custom FBO will attach // to GL_COLOR_ATTACHMENT0 attachment point. mGLContext->fReadBuffer(LOCAL_GL_BACK); } - NS_ASSERTION(imageSurface->Stride() == width * 4, - "Image Surfaces being created with weird stride!"); - - mGLContext->ReadPixelsIntoImageSurface(imageSurface); + RefPtr<SourceSurface> source = + mGLContext->ReadPixelsToSourceSurface(IntSize(width, height)); // Map from GL space to Cairo space and reverse the world transform. - gfxMatrix glToCairoTransform = aTransform; + Matrix glToCairoTransform = MatrixForThebesMatrix(aTransform); glToCairoTransform.Invert(); glToCairoTransform.Scale(1.0, -1.0); - glToCairoTransform.Translate(-gfxPoint(0.0, height)); + glToCairoTransform.Translate(0.0, -height); - gfxContextAutoSaveRestore restore(aTarget); - aTarget->SetOperator(gfxContext::OPERATOR_SOURCE); - aTarget->SetMatrix(glToCairoTransform); - aTarget->SetSource(imageSurface); - aTarget->Paint(); + Matrix oldMatrix = aTarget->GetTransform(); + aTarget->SetTransform(glToCairoTransform); + Rect floatRect = Rect(rect.x, rect.y, rect.width, rect.height); + aTarget->DrawSurface(source, floatRect, floatRect, DrawSurfaceOptions(), DrawOptions(1.0f, OP_SOURCE)); + aTarget->SetTransform(oldMatrix); + aTarget->Flush(); } double CompositorOGL::AddFrameAndGetFps(const TimeStamp& timestamp) { if (sDrawFPS) { if (!mFPS) { mFPS = new FPSState(); diff --git a/gfx/layers/opengl/CompositorOGL.h b/gfx/layers/opengl/CompositorOGL.h --- a/gfx/layers/opengl/CompositorOGL.h +++ b/gfx/layers/opengl/CompositorOGL.h @@ -5,32 +5,30 @@ #ifndef MOZILLA_GFX_COMPOSITOROGL_H #define MOZILLA_GFX_COMPOSITOROGL_H #include "GLContextTypes.h" // for GLContext, etc #include "GLDefs.h" // for GLuint, LOCAL_GL_TEXTURE_2D, etc #include "LayerManagerOGLProgram.h" // for ShaderProgramOGL, etc #include "Units.h" // for ScreenPoint -#include "gfxContext.h" // for gfxContext -#include "gfxPoint.h" // for gfxIntSize #include "mozilla/Assertions.h" // for MOZ_ASSERT, etc #include "mozilla/Attributes.h" // for MOZ_OVERRIDE, MOZ_FINAL #include "mozilla/RefPtr.h" // for TemporaryRef, RefPtr +#include "mozilla/gfx/2D.h" // for DrawTarget #include "mozilla/gfx/BaseSize.h" // for BaseSize #include "mozilla/gfx/Point.h" // for IntSize, Point #include "mozilla/gfx/Rect.h" // for Rect, IntRect #include "mozilla/gfx/Types.h" // for Float, SurfaceFormat, etc #include "mozilla/layers/Compositor.h" // for SurfaceInitMode, Compositor, etc #include "mozilla/layers/CompositorTypes.h" // for MaskType::NumMaskTypes, etc #include "mozilla/layers/LayersTypes.h" #include "nsAutoPtr.h" // for nsRefPtr, nsAutoPtr #include "nsCOMPtr.h" // for already_AddRefed #include "nsDebug.h" // for NS_ASSERTION, NS_WARNING -#include "nsISupportsImpl.h" // for gfxContext::AddRef, etc #include "nsSize.h" // for nsIntSize #include "nsTArray.h" // for nsAutoTArray, nsTArray, etc #include "nsThreadUtils.h" // for nsRunnable #include "nsTraceRefcnt.h" // for MOZ_COUNT_CTOR, etc #include "nsXULAppAPI.h" // for XRE_GetProcessType #include "nscore.h" // for NS_IMETHOD #include "VBOArena.h" // for gl::VBOArena @@ -101,39 +99,39 @@ public: const gfx::Point& aOffset) MOZ_OVERRIDE; virtual void EndFrame() MOZ_OVERRIDE; virtual void EndFrameForExternalComposition(const gfxMatrix& aTransform) MOZ_OVERRIDE; virtual void AbortFrame() MOZ_OVERRIDE; virtual bool SupportsPartialTextureUpdate() MOZ_OVERRIDE; - virtual bool CanUseCanvasLayerForSize(const gfxIntSize &aSize) MOZ_OVERRIDE + virtual bool CanUseCanvasLayerForSize(const gfx::IntSize &aSize) MOZ_OVERRIDE { if (!mGLContext) return false; int32_t maxSize = GetMaxTextureSize(); - return aSize <= gfxIntSize(maxSize, maxSize); + return aSize <= gfx::IntSize(maxSize, maxSize); } virtual int32_t GetMaxTextureSize() const MOZ_OVERRIDE; /** * Set the size of the EGL surface we're rendering to, if we're rendering to * an EGL surface. */ virtual void SetDestinationSurfaceSize(const gfx::IntSize& aSize) MOZ_OVERRIDE; virtual void SetScreenRenderOffset(const ScreenPoint& aOffset) MOZ_OVERRIDE { mRenderOffset = aOffset; } virtual void MakeCurrent(MakeCurrentFlags aFlags = 0) MOZ_OVERRIDE; - virtual void SetTargetContext(gfxContext* aTarget) MOZ_OVERRIDE + virtual void SetTargetContext(gfx::DrawTarget* aTarget) MOZ_OVERRIDE { mTarget = aTarget; } virtual void PrepareViewport(const gfx::IntSize& aSize, const gfxMatrix& aWorldTransform) MOZ_OVERRIDE; @@ -166,17 +164,17 @@ public: * Doing so lets us use gralloc the way it has been designed to be used * (see https://wiki.mozilla.org/Platform/GFX/Gralloc) */ GLuint GetTemporaryTexture(GLenum aUnit); private: /** * Context target, nullptr when drawing directly to our swap chain. */ - nsRefPtr<gfxContext> mTarget; + RefPtr<gfx::DrawTarget> mTarget; /** Widget associated with this compositor */ nsIWidget *mWidget; nsIntSize mWidgetSize; nsRefPtr<GLContext> mGLContext; /** The size of the surface we are rendering to */ nsIntSize mSurfaceSize; @@ -295,17 +293,17 @@ private: TextureSource *aTexture); void CleanupResources(); /** * Copies the content of our backbuffer to the set transaction target. * Does not restore the target FBO, so only call from EndFrame. */ - void CopyToTarget(gfxContext *aTarget, const gfxMatrix& aWorldMatrix); + void CopyToTarget(gfx::DrawTarget* aTarget, const gfxMatrix& aWorldMatrix); /** * Records the passed frame timestamp and returns the current estimated FPS. */ double AddFrameAndGetFps(const TimeStamp& timestamp); bool mDestroyed; diff --git a/gfx/thebes/gfx2DGlue.h b/gfx/thebes/gfx2DGlue.h --- a/gfx/thebes/gfx2DGlue.h +++ b/gfx/thebes/gfx2DGlue.h @@ -194,16 +194,22 @@ inline JoinStyle ToJoinStyle(gfxContext: } inline gfxMatrix ThebesMatrix(const Matrix &aMatrix) { return gfxMatrix(aMatrix._11, aMatrix._12, aMatrix._21, aMatrix._22, aMatrix._31, aMatrix._32); } +inline Matrix MatrixForThebesMatrix(const gfxMatrix &aMatrix) +{ + return Matrix(aMatrix.xx, aMatrix.yx, aMatrix.xy, + aMatrix.yy, aMatrix.x0, aMatrix.y0); +} + inline gfxImageFormat SurfaceFormatToImageFormat(SurfaceFormat aFormat) { switch (aFormat) { case FORMAT_B8G8R8A8: return gfxImageFormatARGB32; case FORMAT_B8G8R8X8: return gfxImageFormatRGB24; case FORMAT_R5G6B5: